So i’m trying to make a fully rigged character so I can animate, but I came across a problem, the eyepatch wont follow the head correctly and would always deform weirdly
this is what the rig looks like:
this is what happens when I try to move the head
I already tried weight painting it fully but it still wont work also I’ve already joined the eyepatch to the head but it still wont fix it
if anybody can help point out what I’m doing wrong or I need to do, would be greatly appreciated