Hi there,
I downloaded a skull mesh from blendswap to try and use in a simulation, but when I run the game engine it isn’t visible. Any ideas?
Hi there,
I downloaded a skull mesh from blendswap to try and use in a simulation, but when I run the game engine it isn’t visible. Any ideas?
I don’t think simulations work in the Game Engine. Particles don’t either.
I figured it out. It was a physics simulation, and the game engine is the ONLY place they work correctly. The problem was that the skull had a Subdivision Surface modifier on it.