I’ll attach the file at the end of this post. All other scenes in this project render fine, but one specific render layer on one specific scene render’s all out of sorts.
This is what it should look like (rendered on my machine):
And this is what it looks like after I render it on my headless render server:
If I render it using CPU it renders a completely transparent image. Also, when the camera stops moving, the image renders correctly. I am really at a loss as to what is going on, as like I said, every other scene with moving cameras and the same effects do render correctly.
My system specs:
Ubuntu 18.04.4 LTS
animation_testing.blend (813.4 KB)
Just as a note, the file and example images shown here are incredibly stripped down versions of the actual project that still displays the issues. I promise I’m not just trying to render green cubes