Hi,
The problem: All of my meshes are in their correct positions. However, when I go to add a simple location animation, the particular mesh rotates/moves after I add in the key frame, move to my desired frame and then select the mesh to move it.
Before keyframe:
Keyframe added:
Desired frame (24) and mesh selected, mesh rotates?:
Probably an easy fix, but I’m lost and it’s driving me mad! Thanks!