I know there are some tutorials out there but, I can’t find one
on how it looks realistic like the objects are ‘on’ the ground
I’m a nood so
I’ve managed it get to work basically-but it doesn’t look like
a wanne to - I’m shure it’s just minor tweaking, but how??
I like the images by openfootage, and the rendering is also nice:
- shadows on the ground (invisible plane…?)
- objects stay on the ground, really realistic
how to achieve this, with cycles
or is it a bad idear in general, so I better make the ground as an object with texture…