Occlusion material on camera distance (EEVEE)

Does nyone knows how to to fix the ray to camera in eevee for transparency?. Blender 2.81a. Apparently there are not enough rays after camera passes certain distance. I need to see the skull but Xray transparent material occludes it?


I have been playing with screen space reflections to “see through” but to no result.

Fixed, for some reason under Xray material, the skull disappeared. I had the material set to Alpha Blend. I switch it to Alpha Hashed and now it works as expected
So w…e…i…r…d…