I am following this tutorial:
At 12:15 Dylaon bakes teh ocean sim, but when I do this in Blender 2.90 the bake stops at a random frame, sometimes it doesn’t even bake a single file. E.g. the first time I tried it it got to frame 52, after that it didn’t cache a single frame.
After restarting Blender the caching process went to frame 16, but it seems impossible to get the full frame range.
I am trying to cache to a local SSD with plenty of space.
Is this a known issue or am I doing something wrong?
Scene file attached.
ocean_v01.blend (1.3 MB)