current study.
modeling: subdivision
texture: procedural
render: cycles
31 Likes
Cool !
Did you sculpt the shapes?
1 Like
Thanks!!
No, I only used polygonal modeling and proportional editing
1 Like
Somehow cute and creepy at the same time. Though looks good, to me.
1 Like
Nice texture and shape!
1 Like
This is great! Cephalopods are awesome creatures!
1 Like
Ficou daora!
Próximo passo: riggar e animar ele fazendo malabares
1 Like
a mix of feelings
Wow!! I’m so glad you liked it!
1 Like
They certainly are! And very interesting ways to work and play
1 Like
Oloko hahaha é uma boa! Hahaha vou colocar na lista de estudos! Muito obrigado, Cris!
1 Like
I featured you on BlenderNation, have a great weekend!
1 Like