I’ve been very excited about the new 3D rendering in the latest release. So I dug up an old model (a spaceship corridor that I made after a Blenderguru tutorial a long time ago) rendered it at 7680x4320 in spherical 3D and stitched the left and right images from Blender together in Gimp and voila!
It looks really nice on my Oculus DK2. Full 360 degree view in full 3D. Take a look (and please ignore the empty space behind you - it was the old camera position, and I never thought there needed to be anything when I made the original).
I recommend MaxVR to see it on the Oculus (which is not free), but Whirlygig should also work if you play with the settings, though it’s not good at very large images and might crash.
Screen should be spherical panoramic and 3D set to OU (over/under).
Um, and I should perhaps mention that this is a 130MB png image