I dreamed as a kid for so many years about becoming a game designer but in the past few years that’s died off because it doesn’t seem pheasable.
I’m very interested in this new Oculus Rift, which is the first device that people will be able to get at home for a decent price for Virtual reality gaming. The rift itself is a displaying device that tracks th emotion of your head and offers you a full immersed 3D experience within it’s screen. And it’s all set up so that you feel within the world by making the screen look longer than your field of view. I really recommend looking at it, it’s incredible.
Then along with it is a device called The Omni Bivertuix. (not sure on the spelling)
That allows you to stand up and walk/run within the game using the Rift aswell.
At the moment there is only a handfull of games that work on the Rift and the Rift is only in a development kit at the moment but thousands and thousands are being ordered regardless.
I’ve heard in a video that with a Pro Package of Unity you can get a drag and drop toolbox for a player controller for the Rift.
Do you think that perhaps now is a good opportunity for someone to try and make simple games for the Rift and see if there’s a way to sell them later on to Rift Users?
I’m just a beginner at Unity and about intermediate in Blender so.
Just wondering if people think it might be a good idea to focus more on learning gamedesign to hop on the train of this new system?