Odd see through models? help please.

Hi i have been using blender for about 6months now and i really enjoy it.

All though recently i have encountered something which i have no idea of why it occurs. I think it might be related to me using a high scale value (working with UDK size). What happens is that some times models are see through on edges and faces.

I have attached this image in the post which illustrates the problem. Sure its not a big problem, though it is still somewhat annoying that i do not know why it happens. Also i attached the .blend file (or at least i think i did.)

stuff.blend (505 KB)

Reduce the View Clip End value if you want to use that scale value

Thanks, (Sorry for being a bit late on the reply, been crazy busy) seams to work for me anyhow :slight_smile: