Hi i have been using blender for about 6months now and i really enjoy it.
All though recently i have encountered something which i have no idea of why it occurs. I think it might be related to me using a high scale value (working with UDK size). What happens is that some times models are see through on edges and faces.
I have attached this image in the post which illustrates the problem. Sure its not a big problem, though it is still somewhat annoying that i do not know why it happens. Also i attached the .blend file (or at least i think i did.)
stuff.blend (505 KB)

