Odd transparency issue in Cycles

Hi all,

the shuriken material is displayed as the nodes I have for it, but as you can see, it’s somewhat transparent. The red/white axle shows through.

Any ideas for this tricky Cycles thing?

That is odd. Did you check your normals? Try recreating the material? Does it do it when you just plug in the diffuse or only when theyre mixed?

More than one material for that particular mesh? One more thing to check if you haven’t already.