The concept was of a single live flower with a background of dead plants. Also, if anyone knows what a knapweed is, they aren’t exactly pleasant plants. They’re a noxious weed in USA.
Mostly modeled in Blender 2.49b. I used ngplant for some of the background plants. Rendered with a version of 2.52. Took just over 6 min, I think, to render. All post-pro done in Blender as well.
I’m trying to learn as much as I can from this, so please don’t spare the crits!!!
I think that a simple scene like this is good to practice composition on.
Right now you’ve chosen probably the most basic composition possible with the subject “dead center” and lifted out of the background by colour alone…
Un-fortunately, this is also the most dull composition for any subject possible…
try the “rule of thirds”: divide the canvas horizontally and vertically into 3 equal parts and see what happens when you move the camera so the subject is on one of the intersections…
maybe dolly the camera in closer to the subject so that the flower becomes a focal area… see what happens when that is roughly 1/3rd of the area of the canvas…
There are lots of theories on spatial “subdivision” for pleasing composition…
One cheap book that has an excellent explanation is “drawing scenery: landscapes and seascapes” by jack ham… it starts with dot, line and block and explains the logic of placement to direct the eye of the viewer around any composition… very well written!
Thank you very much, Michael. I learned just reading that post. I shall experiment more with the “rule of thirds”… Perhaps I will post another render. I know literally no composition… I will have to look into this book! Again, thank you much.