Welcome to the project - Of Ravens Blood - a Medieval-based Strategy/Roleplaying Game!
Gameplay:
A topdown strategy/roleplaying game.
The game will incorporate both strategy and roleplaying elements to create an immersive and fluid gameplay experience. The player will gain control of a number of hero units, who will develop their skills and gain strength and prowess as the game progresses.
A level of realism will be retained whereby our heroes aren’t superheroes; they are a group of people fighting for a just cause. They will have to pick their fights wisely, as there will be battles that are certainly un-winnable without proper strategy and a significant tactical advantage. These small scale fights will prove challenging and immersive, and hopefully really really fun to watch!
Setting:
The game will be set in medieval times. The land is in disarray as the actions of a certain wry and manipulative prince are becoming increasingly difficult to ignore; raided supply caravans, captured messengers, and now even full scale attacks on watch posts. The other powers in the land decide it’s time for action - and so a chain of events is set in motion that brings the most unlikely people together, each sworn for their own reasons to put a swift end to the treachery that has befallen these kingdoms…
Team:
For those who followed the original thread, it seems Karhedros’s life has become busy and he cant steadily help this project anymore, which leaves just goh and I to work on this game. A specail thanks to kcmcroxton for doing some animations for the demo!
Anyone is welcome to join this project! Currently all positions are open.
Team so far:
Karhedros: - Concept Art
Excalaberr - Coder, Textures
Goh - Story, Modeler
Progress:
Progress has be slow but steady, we are currently working on the first demo level, and expect it to be released within a few weeks!
Most of the base code is finished, but we still have a few models that are a work in progress.
Screens: - Lighting is WIP, a few models are WIP and without textures.