Well, you know what they say, it’s easier to correct someone else’s golf swing than your own, that’s why I posted it here. I quite honestly have been working on the desk for long enough that the hovering chair eluded me.
The chairs are definatly too low poly, I kind of gave up on them to work on other stuff til I got interested in working on them again. I can only work on one model for so long before I go stir crazy. Thank you for the advice on touching it up, it’s very encouraging. And thanks for the tip on the lighting, it’s taken some getting used to in Blender. I understand lighting (I like film making as another hobby) but getting the lights to do what I want has taken some learning.
Yes, what’s on the monitors was something I threw up there to see if it would work, the pic is actually sitting behind a layer of “glass” I modeled, I want it to have a glare when I’m done.
And I’m sure some of you have noticed the monitors are all running Blender, an early screenshot of this scene actually. An overdone easter egg, but it’s what I had at the moment.
Thank you for the responses!