If we want to move and rotate animated object, its easy to just parent them to empty, move/rotate emply as we want.
But now we want to get rid of emply.
How to properly achieve this with recalculation of animation curves?
Bake the animation for both then delete the empty.
Im not i uderstand this solution. Parenting doesnt temporarily change curves, so baked animation would be the same as before.
Solution was founded. Its “Bake Action” in Object menu
Yup, was about to tell you that.