offset on procederial textures

if you animate a procederial texture by inserting a Zoff key does the animation repeat and any point?

it shouldn’t

though it depends on the procedural, which one are you thinking about?

im trying to make fire using clouds

I don’t think that clouds repeats. Even if it did, you probably wouldn’t notice it.

Here is a small animation I made with clouds to make the smoke from a fire:

smoke.avi (107k DIVX)