I’m using the grease pencil to draw over object surfaces, and I’m unable to get consistent results or a clean drawn-on surface result. I was expecting the drawn line to attach to the surface without bleeding below it.
I’ve tried manipulating the Offset under the Surface option in Draw mode but I have yet to get the lines to lie flat on the object. The offset number seems tied to how close I am in the viewport, so I can’t rely on ‘this pixel value equals this offset value’.
I’ve tried adding a subdivision modifier to various basic meshes without luck to see if the GP needs more surface detail.
There are also weird line stretching/artifacts but that’s a separate issue.
I’d love to hear any suggestions or fixes.