OHX : real-time teaser Demo (see my girl)

http://www.nainoi.com/pongtorn/image/realtime.jpg

OHX is my action-thriller game , want you see my Low-Polygon character

my girl made in 3dsMAX 7.0 Umm… 10 MB for download

http://www.nainoi.com/pongtorn/download/ohx_window.zip

Thankyou

***I want tutorial about Camera Control, Maybe look like Splinter Cell Style

http://www.nainoi.com/pongtorn/

wOW! Never nice indeed I am not too found of the hair, but over its a great model. I wonder why you post so little here.

yea, that model looks fantastic! :slight_smile:

how many polygons is it?

Damn , this model is great!I wish blender was fast enough to be able to use this much polygons for characters :frowning: .

The video was nice too.The dancing animations were pretty good,the lighting was nice,the camera had some cool effects and i like that you used Sillent Hill 2 music in it (thats one of my favourite SH2 music :slight_smile: ).

Good work!

http://www.nainoi.com/pongtorn/image/poly_count.jpg

I dont know how much polygons used in Blender Game Engine scene but my character use 3000 polygon.

Yeah i love Silent hill theme and I love The evil dead movie too , wanna make an EVIL like it.

In the screenshot you have Count Polygons… Its better to give the tris count it could well me a tell of a lot more then that, and looking at your hair… defintly seems like you got a nice 4-5k tris bedding there.

A fast blender scene is around 10k-30k tris depending on the g-card and textures.

http://www.nainoi.com/pongtorn/image/reduce_tri.jpg

Yesterday i reduced her Polygon to 3000 Tri , Umm i will use her in Playable demo next time.

the texture size is 512 X 512

Wow this model rocks!

Could i ask you a sugestion? Maybe her arms and shouder could be more thiner. Because it is a little strange considering your choice for the shirt. Also the colours in the shorts could have a highest contrast. For this demo you could make a static shadow it woud be awesome!. I prefer your “sunglasses” version for the face because her hair is more “cartoon” look. One wireframe shoot would be nice… I guess you spent to much in the hands comparing to other parts. :slight_smile:

Have you seen the nurse demo file at blender.org?

3000 polys is still a little high for a single character in GameBlender. Very nice model though. Are you using python to get a parent relationship between the hair and the head? I ask because there seems to be a delay in the parent relationship, and that spoils the effect a bit. :-?

She could do with a better looking hair texture as well. Why don’t you use a photograph like you did for the face? :slight_smile:

Keith. 8)

http://www.nainoi.com/pongtorn/image/run_screen.jpg

update : OHX_run.zip , the game is coming this winter (or summer ) :smiley:

http://www.nainoi.com/pongtorn/ : OHX site

or download direct link

http://www.nainoi.com/pongtorn/download/OHX_run.zip

Thankyou for your information.

her middle area looks kind of fat. if you wanted her hot she’d have small shoulders and an hourglass figure. here shes just like almost a pear shape

lose weight!

RoNC

%| Well it all depends…

She is looking hot and normal. Maybe she is healthier than Lara Croft.

Btw if i have to choose i don’t want Lara Croft.

I prefer Angelina Jolie (she looks sooOOO real). 8)

She’s not really my type so I can’t comment, but it’s a very realistic model! :slight_smile:

Keith. 8)