I want to make a FPS. I have tried using a cube as a parent to the camera, but it just kinda skidds along the plane and then falls through. but if i just use a floating object, gravity doesnt apply to my character. what do I do?
Is this a platforming level with moveing boxes?
If so, just fake newtons laws by fliping the physics off. The logic is that if the block is obvously on the ground, you dont need the gravity (or the Bullet Physics simulater) untill the desireable object is ment to move. But if you realy need the non active objects to be under sim, adjust the paramaters in the object untill it works for you.
thanks but i guess there wuz jus somethin goin on w/ my computer…OK, now how do I set it up so that the mouse controls the screen???:eek: