So, here we are I read books, I typed up tutorials from the net and my books. I studied ALOT… like errggg… to much… I now need a starting area I can futz with in Blender…
All of the tutorials I see on the net for C are calculators and text editing tools NOthing that is like the beast that is Blender… I can read Blenders code and know kinda where things are starting and follow functions around… But it’s to much for me mind just yet …
With your patience can you send me to a kid gloves area I can try and claim some dazzling start ??
Maybe some tools that can come in handy when digging in the code… I know doxy is out, so are there any tools to make graphs of classes of the code flows visually ??
I ask this stuff here cause it seems developers visit here more often than they do at .org well I have gotten more responces of code stuff here than .org has ever for me
The overhaul of the interface is long due and maybe Matt would appreciate if you helped ? It is stuff easy enough to do once someone points you in the right direction. Working with the interface would intoduce you to the OpenGL as Blender use it :do I remember right that you had some ambitions to implement a new OpenGL mode for the 3D view. Gaining experience there would help for that. I don’t follow eveything that the coders do but I think that an OpenGL specialist is sourly missed among them. More knowledgeable people like LetterRip could confirm (or deny).
Hopefully you’ll find a way to cooperate with others : you are somewhat rough around the edges. Half the attitude and twice as nice should do it. With a bit of humility, just a tinge really…
LOL