Since a few months I try to learn the basics of Blender. I’m very surprised about the possibilities, the quality and how user friendly Blender 2.5 is. I wouldn’t be surprised if the commercial alternatives following the development of Blender very nervously.
My profession is cad draftsman on a engineering company in the Netherlands. In the past years I tried to learn the basics of 3d and visualization work. Normally I model, materialize and render with the cad application my company works with. With version 2,5 of Blender, the user friendliness and learning path seems so good (with the thanks of this great community) I now try to use this program to improve the quality of my work.
The image I added is an old project I used as learning model. I exported the model from the cad application and imported it as .obj in Blender.
Unfortunately Blender Render gives a very poor result. I think that that was the result of the normals which where very messy. After this conclusion I looked for an other open source render engine. Yafaray (0.11) was the only one I get to work (Thanks to the export script of Silvio Fallcinelli). Again I was very surprised of the quality this open source render engine gives.
I added the result of this trial and error practice project in this message. Feel free to give any critics.
P.s. sorry for my poor English.