Hi guys! I made this scene after I conclude the couse “Achieve 3D Photorealism in Blender 2.8: Subway Challenge” from Abdelilah Hamdani.
It was rendered in cycles, using 1000 samples and denoiser. For the emissive numbers in panel was used the glare effect in composition.
The image is based in this real world photo:
To get the right coordinates from the photo reference, fspy was used.
Very nice work done there but you might want to change the Kanji’s orientation because they are inverted.
I featured you on BlenderNation, have a great weekend