Built-in blender and textured in substance painter. I created this first by making the modular pieces and then all joining together. It’s the biggest model I have made so far and I learnt a few things from it. Mainly I should have paid more care to start with when making the pieces as it would have made my life easier when it came to putting them together! I still need to create the scenery of course and the plan is to have two versions, one like this and the other deserted and falling apart - kinda a haunted version.