I posted this over in the support area, but didn’t get a solution so I thought folks over here might have some ideas. Keep in mind, I know pretty much nothing about python.
I’m trying to run Blender on an Intel iMac running OSX 10.6.8 and Blender crashes on launch. The crash report doesn’t give much useful info, but running blender from the terminal give this error message:
ndof: 3Dx driver not found
found bundled python: /Applications/blender-2.63-release-OSX_10.6_x86_64/blender.app/Contents/MacOS/2.63/python
Fatal Python error: Py_Initialize: unable to load the file system codec
File “/System/Library/Frameworks/Python.framework/Versions/2.3/lib/python2.3/encodings/init.py”, line 109
SyntaxError: invalid syntax
It looks like there is something trying to call some python 2.3 script and that is conflicting with Blender wanting to use python 2.63.
Here’s what I’ve done:
- Delete all old installations of Blender
- Downloaded a fresh copy of Blender 2.63
- Deleted the hidden file .B.blend in my home directory
I know that there is something, somewhere in my user account that is causing this because I created a new user account and Blender runs fine there. I just need some help tracking down where this old python reference is so I can delete it.