Old trick won't work in 2.41 :(

I’m not quit sure on where I should post this, here or in python plugins, but here is the problem. I stumbled on a trick on where I can model facial expressions in makehuman 1.80 and save the expressions as a vertex key, later using them in animations. It was a whole lot quicker and cleaner to make expressions this way rather than doing it all by hand later. But now with the shape keys, this wont work. Once I make my base shape key, the model will no longer change in makehuman. And all of the other meshes that had vertex keys assigned to them with this method, the keys are no longer there. Is my little trick no longer usable?

Aw! I just tried something similar and realize this is not something in the old makehuman, but a bug in Blender.

When shape keys exist, NMesh.update() just does… nothing.

if “shape keys” are just another word for “relative vertex keys” then NMesh ought to be able to mess with them.
[still]

sure seems like a bug to me

Ok, thanks.