Hello, blender people!
I’ve been working on thins OMA METAMORPHOSIS RACK SYSTEM reciently. It is almost ready except tubes (lamps). All materials are made proceduraly in blender. The problem is glass however. I’ve Been thinking about using Substance Painter to texture tubes (as im planning on to doing some close-up shots)
So I want to ask mabe someone knows some tricks to do a nice looking glass, with dust, smuges and scratches on it, or have seen some nice tutorials on that matter?