Is there a way I can omit an object or its material from the render pipeline, yet still keep the affect it has on other objects?
For example, I made a sky dome and I want the reflection of it to show up on my main object - but instead of the sky dome in the background I just want transparency.
So in the end the object and the reflection on the object (from the sky dome), but not the actual sky dome, are what should get rendered.
So I need to omit the sky dome from the render, yet leave its affect of the object (the reflection).
Sorry, I know I haven’t done the best job of explaining this. But if you understand what I’m saying and know of a way, please share.