On cue UV animation

I know you can animate textures to run in a cycle but is there a way instead of a continuos loop to tell blender in real time which frame of the UV animation to play. The thing I want is like on severance when my chracter gets shot it animates to a texture which a bullet wound in his back or whatever, i know you could do this with replace mesh but manuall UV animation would have lots of other advantages in other things.

Yeah you can, but you’d have to use Saluk’s ANIMTEX script. Probably in his website.

Keith. 8)

DocHoliday’s animated texture is really nice, with lots of different modes and examples. Animated textures ARE possible in 2.25 without python, but when i tried it it wouldn’t work.

Pooba