go to ‘Pose mode’ -> ’ Bone properity’ and ‘Viewport Display’, clicked ‘custom object’ and chose the each objects: kneeIK.L, kneeIK.R
but it doesn’t seem they are not synchronize each other cuz the scale of shape is different and of rotation.
I adjusted the bone size on ‘Viewport Display’ but I want to match the same size and shape.
So I edited the object in ‘Edit mode’ like scaling up and down, rotating left and right. Custom bones don’t move at all.
what’s the problem?