I notice that when I add an Object or Character (unrigged into a Blend file which may or may not be empty, I can click ‘link’ on opening ‘file’ and add it by clicking ‘object’ in the list that appears and selecting items from the list.
The Object is then inserted into the Blend file, bang at the x.y origin. It seems the user has choice in the matter.
But thereafter it stays ‘frozen’ - although the screen is in Object mode, the outline of the added Object stays BLUE (not yellow) and I cannot edit it - move it or scale it.
** Question 1: WHY IS THIS? WHAT IS HAPPENING?
In the ‘object’ tab in the 3D window header, there is an item ‘make proxy’.
** Question 2: Under what conditions can an object me made proxy? Does it need to have a rig available somewhere?
These two questions have baffled me and suggestions/answers would be gratefully received.