Got a bit carried away with a low-poly (1.5k poly) spitfire model i’ve been making: here’s the result
Fantastic! the only thing i can find wrong with it is that the spec (enspecialy on the nose) is perfectly even. You should have a small grundge map affecting the specularity. But otherwise, it’s great!
yea theres no spec map - do you think it would be worth making one?
I guess you’re working on a game ?
Freaking awesome model btw