I’m having some issues creating some character animations for a game:
I have made 4 actions: (1) Waking up; (2) Idle; (3) Begin Attacking; and (4) Attacking Loop.
In those, I animated the armature of the character. It’s all fine, but I would like to add animations for the mesh blend shapes as well.
I have made 2 blend shapes: (1) Close/Open eyes; and (2) Close/Open mouth.
When I try to animate those blend shapes, I can’t manage to put the keyframes on the same actions from the armature. It seems each action is like a child of certain object, and it cannot be shared.
I want to import it into Unity Engine later, and have 4 animations to use. I cannot have 8 animations (4 for the armature and 4 for the blend shapes) to play together on the game engine. I would need both armature and blend shapes being on a single animation.
Is there any way to have both Shape Keys and Armature animations on the same Action?