i don’t like going back and forth trying to remember the extension of every asset i want to merge in my project and if i click on the wrong .ext i have to close it and click on the right one again.
Is there a way that I just click on IMPORT and blender shows me all the files
OR
i just drag and drop an asset on outliner tab and blender just imports it itself
What you describes looks like a job for the asset browser, but it supports only .blends …
Maybe start converting your assets and eventually everything will be fine ?
yeahh i mean every time i think ill import an obj file turns out it was fbx its like inserting the USB right side up …You are wrong 90% of the time. C4d just has a merge button and allows importing all files fbx obj dae abc without selecting it beforehand.
about converting my assets i dont think thats a great workflow