One-Eyed Creature Animation and Design

Cycles Render

4K More Dettails Here

3D Real time on Sketchfab

Sculpt View

The goal of this project was to improve the sculpting workflow of surface details. (38 million triangles just for the boost) im starting to dream what the sculpting performance improvements will feel like when pablo finishes working on them…
Sculpted in Blender 2.91 alpha and rigged/animated in 2.83 & 2.90
Rendered in Eevee.
Hope you enjoy this one even though it’s smaller than the previous projects.
Also here is my Instagram if anyone cares…


Thats awsume… love everything about it, great choice in music.


Very interesting touch with the way the eye works, something I have not seen in any creature animation until now.

Good work on the animation, and it is good to see how the overall quality of indie Blender animation increased dramatically in the last year.

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You’re on the #featured row! :+1:

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Always a pleasure :partying_face:

Great work! Also very weird.

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A Unoculus Theropod…

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HEY. its You again. Keep it up! ^-^

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Thank you Oby

I love the details that you put in. 38 million triangles is sure pretty heavy!

I featured you on BlenderNation, have a great weekend!

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