Hi all, I was working on a scene for the CG Boost challenge “Abandoned Space Station”, and I came across an issue :
When I am in viewport render (cycles), there’s this cylinder selected that we can see… but when I hit render image, this object disappear
gone in the render image
I’ve checked the basic : no transparency materials, this object is enabled in viewport and render, no problems with the distance…
Do you guys have any clue ?
Edit : sorry for the messy lighting, It’s not finished yet
What part does the object play in the simulation? There is an option to show or disable the emitter.
Have you tried adding a new object and see if its in render mode?
1 Like
Haha , thks dude, this was it, I disabled the option to show the emitter, so stupid…
Greatly appreciated your help and answer
Have a GREAT day
1 Like
Dont worry…
I am quite expierenced but still from time to time this can happen. Did some eyebrows for a character and they looked totally off. Then i remebered the preset for cycles diameter is 1m which totally destroyed the look of it. Was hard to see why it looked like it.
1 Like