Hey, my problem is that I had a model (of a game controller), and I decided to separate it into two objects (using P) so I could easily animate the two pieces independently.
In my dopesheet they show up as different objects, but adding a keyframe to one of the objects automatically adds the same keyframe to the other object. Deleting one of the keyframes automatically deletes both of them.
I can rotate the objects and it will look correct, but once I add a keyframe and scrub through the frames it snaps the other object to be rotated also.
It’s basically like they are still the same object.
Any help is appreciated!