# Only half of model renders texture

**URL:** <https://blenderartists.org/t/only-half-of-model-renders-texture/560134>\
**Category:** Materials and Textures\
**Created:** [December 21, 2012, 7:24pm UTC](https://blenderartists.org/t/only-half-of-model-renders-texture/560134 "2012-12-21T19:24:40Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![memorableZebra](https://blenderartists.org/letter_avatar_proxy/v4/letter/m/9fc29f/32.png) [@memorableZebra](https://blenderartists.org/u/memorableZebra)\
**Post date:** [December 21, 2012, 7:24pm UTC](https://blenderartists.org/t/only-half-of-model-renders-texture/560134/1 "2012-12-21T19:24:40Z")

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For some reason, despite defining the UV map, and despite the UV map clearly showing up in in its entirety with the Viewport Shading option, the render itself doesn’t show everything. Here’s a screenshot. I tried to get it to show everything that should be necessary to demonstrate, diagnose and solve the problem. If you need any more info let me know. Thanks.

 ![](https://blenderartists.org/uploads/default/original/3X/0/0/00999ebc30bbacb9a04752f961206f838a942b6e.jpg)

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**Author:** ![Richard\_Marklew](https://blenderartists.org/user_avatar/blenderartists.org/richard_marklew/32/4458_2.png) [@Richard\_Marklew](https://blenderartists.org/u/Richard_Marklew)\
**Post date:** [December 23, 2012, 4:59am UTC](https://blenderartists.org/t/only-half-of-model-renders-texture/560134/2 "2012-12-23T04:59:03Z")

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Insufficient info supplied. Your screenshot is missing the important bits of info

Attach or post a link to your blend file

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**Author:** ![RickyBlender](https://blenderartists.org/user_avatar/blenderartists.org/rickyblender/32/7134_2.png) [@RickyBlender](https://blenderartists.org/u/RickyBlender)\
**Post date:** [December 23, 2012, 7:03am UTC](https://blenderartists.org/t/only-half-of-model-renders-texture/560134/3 "2012-12-23T07:03:11Z")

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check if all normals are outward !

happy blendering
