I have a standing human character in Front ortho. It has both a mirror and subsurf modifiers but yesterday I added a MultiRes modifier (first on the stack) in order to correct a part of the mesh. But I now find that only the x-mirror half of the character gets rendered.
What must I do to get a full render - which I did before adding the multires?
Advice will be appreciated.
screenshots maybe? non cropped PNG is best.
In the mirror modifier panel, make sure the render button is enabled. It’s the one that looks like a little camera.
Thank you both, Daedelus & Safetyman.
Safetyman’s advice did the trick at once. I didn’t even think of that camera-like icon and didn’t notice it was disabled !
Much appreciated.