Has anyone been keeping up with the the Open 3D Engine development?
I’ve been looking through their document and found this pretty interesting for Mac user:
- Implemented DirectX 12 and Vulkan support.
- Coming very soon: Metal interfaces with RT support!
I know right now its still early days for the engine. It’s still Windows only at the moment and there is no binary package to install as far as I’m aware. I haven’t had the opportunity to mess around with the engine yet but may try it out this weekend. I really hope the project doesn’t get abandoned.