Open GL Video Render Not Centered

T’sup again?

I’m using Blender 2.53.

I’m working on a project with someone and need to send them a quick Open GL render of the animation for feedback. Only problem is it keeps rendering so everything is off centered and goes out of the screen. Does anyone know how to fix this? Or is it just another bug?

It’s a bug, and was reported back in 2.52 alpha. No resolution as yet, unfortunately.

It is possible to use the XY camera adjustments to get a better fit, but it’s tedious, and it’s hard to match the rendered camera view exactly.

Thanks for letting me know. I’ll be patient.