# Open Source Customizable Digital Human ~ Vitruvian Project

**URL:** <https://blenderartists.org/t/open-source-customizable-digital-human-vitruvian-project/1457388>\
**Category:** Works in Progress\
**Tags:** rigging, modeling, animation, texturing, characters\
**Created:** [March 28, 2023, 10:03pm UTC](https://blenderartists.org/t/open-source-customizable-digital-human-vitruvian-project/1457388 "2023-03-28T22:03:52Z")\
**Posts on this page:** 1\
**Showing post:** 133

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**Author:** ![hopefullyidont1](https://blenderartists.org/user_avatar/blenderartists.org/hopefullyidont1/32/703901_2.png) [@hopefullyidont1](https://blenderartists.org/u/hopefullyidont1)\
**Post date:** [April 10, 2025, 6:26am UTC](https://blenderartists.org/t/open-source-customizable-digital-human-vitruvian-project/1457388/133 "2025-04-10T06:26:25Z")

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Good news everybody, after talking with the original author of Antonia Polygon, Olaf Delgado-Friedrichs (Odf) has graciously officially released Antonia as CC0, this formalizes the prior handshake agreement and allows Vitruvian to be used without worry.

> **[GitHub - odf/Antonia.Polygon-1.2-MeshOnly: A human mesh in OBJ format](https://github.com/odf/Antonia.Polygon-1.2-MeshOnly?tab=CC0-1.0-1-ov-file)**
>
> A human mesh in OBJ format. Contribute to odf/Antonia.Polygon-1.2-MeshOnly development by creating an account on GitHub.

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