Open source rigging add on?

Dear Members,
Any suggestions for open source rigging add on ?
Thanks

Why not use the included Rigify Addon?

Tutorial:

All add-ons for Blender are open source. Even the ones that charge, the general consensus is that they’re GPL’d and that you can edit and redistribute as desired.

I was thinking about it, is it easy to use ? have you use it ? thanks

Thanks for the info, have you created add-ons as well ?

I don’t know how complicated it is to carry something like this for blender
http://www.mgear-framework.com/

Rigify is good, but I’m going to buy Auto Rig Pro soon and see what that’s like. One thing I can say about some of these rigs I’ve been testing is that they’re just so over complicated. I always delete the face rig because I like to use morph targets driven by a null. There is no way I’m going to be moving around 500 face controls.

No sir. A few things I’d like to see done, but I’ve never mustered the willpower to sit down with a few addons and figure out how it all works.

that’s a good tutorial, thanks…

when rigging a human, should I perfectly align the bones with vertex ? it’s not easy to align some areas…
any suggestions ?
I’m using MB add-ons for human character .
Screen shot
hand_finger
I learned aligning, missed point of view, and I need to repeat again :slight_smile:
hand_finger2

Thanks

Try using Auto rig Pro. It will solve the mass majority of the issue listed above. Also, most Blender addons fall under GNU/GPL license (except a small few) Even the commericial addons.
https://blendermarket.com/products/auto-rig-pro

@adrencg Auto rig pro comes with a face rig and built in Shape Drivers. So you can you use the face rig to drive shape keys or just use the shape keys. May be a little less complicated than other rigging Addons.