Open source scripts??? HELP!

Hello,

I’ve recently been going through physics for car games in the Blender Game Engine. Unfortunately all the scripts I see used in car games made in blender are from ‘tutorialsforblender3d.com’. I say unfortunately because I am designing a car game and I want to sell it on the Android market, however I have to include this header when using these scripts: 'Powertrain.py Blender 2.6

tutorial can be found at

www.tutorialsforblender3d.com

Released under the Creative Commons Attribution 3.0 Unported License.

If you use this code, please include this information header.’

It would be silly to put this header in the credits of the game. But are there any scripts which I can use and not give credits to a particular website?

Thanks for your help!

Why it would be silly?

So you are looking for someone to code something for you and you will take credit for it ?
Interesting.

I recommend reading my post thoroughly before replying. I didn’t say ‘someone’, nor do I want to take credit from peoples work. I see a of car games made using blender and they do not give credit to the website they get their scripts from. So if you have any open source scripts that are open to everybody, then please feel free to post them. If not, then you can help other people out there in the blender community. Got it?!

I read your post. The car script you are referring to is open source and that is why everybody is using it. By using it and not giving credit to the guys who made and maintain it you are taking credit for it.

Then why do they sell the games in the Android market without including the header in the credits???

Android + BGE?

They export the games into an application.

I think this is just a simple misunderstanding. You do not need to include that entire header in the credits.

The header should be kept in the script, so if someone opens the .blend file and looks at the script, they will know where it came from + the license applied to it.

As for crediting the author of the script, you can use something simple such as “Vehicle setup - www.tutorialsforblender3d.com”, or even credit the author directly.

As for the blender games that are not giving credit: It’s because they are ignoring it, and nobody cares enough to say anything.

@AKIRA_B
I don’t know the current status, but last I checked it was somewhat working.

Thanks for the help!

Ok, i see.

As a side-note, it’s probable that they write their scripts themselves without using open-source ones? That’s how I’d do it / have done it (if I recall), mainly so I understood the code. It’s unlikely that users of whatever engine get to a commercial quality product without understanding the underlying code that enables and works with their game logic (i.e. by simply downloading and applying scripts).