OpenCL build failed: errors in the console - Cycles opencl error on Win10 x64

Hi guys, I was using blender 2.78 on windows 7 ultimate x64, and there was no problem on gpu rendering openCL (Pitcairn HD7850), but I decided to upgrade for Windows 10 x64 and now I just can’t render on the gpu anymore. Every time I try it, there comes this error “OpenCL build failed: errors in the console”. I tried running blender as admin as well but didn’t work. I tried running it on cmd, still doesn’t work, but i’ve got some more info out of there, which i’m posting below (print)
Hope you guys can help me with this, since cpu rendering is not an option for me (core2duo:().


Hi, only guessing, Win 10 does not use the “original” AMD driver for your GPU.
Try to make a clean install of the driver from AMD.
After next update Win 10 may change the driver again.
It is possible to exclude driver update, I think it is easy to find in the web where you can disable it.

Cheers, mib

Okay, i tried it downloading the drivers by myself, didn’t work. Buuuuut I searched a little more, and I find out that this is a problem that is suposed to happen with GCN 1.0 or lower gpus, and there was a guy that says it was already solved, so I downloaded the latest daily build for blender 2.78 (20/12/2016), and it works just fine!!!
Hope this can help if someone else is facing similar troubles.