OpenGL Export script

(csDraco_) #1

Hi there.
I’m trying to export a complete Mesh: Vertices, Faces, and UV-Coords using the 2.25 API with no luck :frowning:

I can see within the documentation that the Face Object
contains all of that, but I’ve been dir()ing the Blender Module for hours with no luck at finding that object or any other that contains the information (Faces, Vertices, UV-coords).

Can someone please point me in the right direction, maby I’m just missing something obvious here.