OpenGL Render?

Hey, I was wondering…

Is there a way to render out an animation using OpenGL? I know the guys at Plumiferos were able to do it, thanks to a patch someone created for them…or is that just the timecode (plus other info stuff)? I’m trying to do some blocking/layout stuff for an animation project, and I really don’t feel like trying to do a screen capture thing, right now. :stuck_out_tongue:

Is there a python script for this? I now there’s one for some information-type stuff @ uselessdreamer’s python scripts site…although I haven’t figured out how to use it. :o Can anybody help with that, too?

Sorry, I know I sound like I’m completely computer “illiterate” but I really don’t know anything about programing, except HTML and CSS (but I don’t think you guys would consider that programing. hehe :smiley: ).

Thanks in advance for any advice you guys can offer!

In HIM,
Joseph<><

Try using the rightmost button under the 3D View Window… tooltip “render this Window”… Hold CTRL when clicking will render the animation…

Thanks!

That works…Now, how can I add the info stuff from the “More Render Options” python script? Or, is that even possible?

In HIM,
Joseph<><