openGL VSE render

hi all

i did scene with multiple cameras and created a scene strip in VSE and edited the strip and changed the cameras for each cut, and the question :slight_smile:

how to render that using openGL view port rendering ???

for more understanding i included a sample shot:

Attachments


Go to render window and click open gl render animation

  		 				   						 						 							 						 				 					 						 							Go to render  window and click  open gl render animation 						 					

where is that ???

if you ment the one in the 3d window (opengl render active viewport), that one will not consider VSE and will render just from the active camera :slight_smile:

it seems that nobody knows :frowning: