in my game I have a “locked” door. I want it to open (go to next scene) when I have picked up a key and go back to the door with it.
I made it look like the key from the ground appears in my characters hand following the blendercookie tutorial:
But opening the door isn’t very succesfull.
I played around with messages and properties but it doesn’t work…
I just started using blender and the game engine so I’m not sure what my next step should be.