Opening UVs

I’m trying to work with a texture in a character, and I split some faces in the Image Editor (opening the UV map). Now I have the same vertex in more than one face, but I would like to move it only in one of them.

I hope this can get clearer with this image:

http://i.imgur.com/J46vJDR.png

1 and 2 are, essentially, the same vertex. But when I move 1, 2 moves and is selected as well. I would like to move only one of them. How can I do this? :confused:

You have sticky mode set to ‘Shared vertex’. Change it to ‘Shared location’ or ‘Disabled’.


Best wishes,
Matthew

Thank you so much! It worked just fine! :slight_smile: