I’m trying to work with a texture in a character, and I split some faces in the Image Editor (opening the UV map). Now I have the same vertex in more than one face, but I would like to move it only in one of them.
I hope this can get clearer with this image:
1 and 2 are, essentially, the same vertex. But when I move 1, 2 moves and is selected as well. I would like to move only one of them. How can I do this?